12/6/2023 0 Comments Blackguards 2 redeem![]() Smite Good, well, a paladin probably isn’t going to be attacking a good creature in the first place.īut at least Detect Good is OK! That one could actually be useful to a paladin. That fiendish servant is thus off limits. Rebuke/Command Undead involves channeling negative energy, one of the few things the book explicitly lists as an evil act.Īssociating with fiends is another thing a paladin definitely cannot do. Many of the blackguard spells are and thus casting them is an evil act. You see, actually using most of the blackguard features is going to cause problems for a paladin: This is mostly just a weird corner-case in the rules and probably an oversight, but I think there could be an opportunity for interesting roleplaying here. Moreover, the rules in the Dungeon Master’s Guide for prestige class prerequisites state they only must be met in order to take one’s first level of the class, so not only could the redeemed blackguard keep his dark powers, he could actually continue to take blackguard levels. ![]() Mechanically, RAW, a redeemed blackguard would actually keep his dark powers there is nothing in the Dungeon Master’s Guide about ex-blackguards. What requirement the priest and/or god involved might assign (per the clause about using quest to assign penance) is up to you, as DM, and most likely would be tailored to the particular crimes that the blackguard has commited. How to actually convince the blackguard to repent as necessary for atonement is a matter of roleplaying, and will depend on the paladin and blackguard characters themselves. Atonement is a cleric or druid spell (also healer, shugenja, and apostle of peace, along with some domains and obsurer prestige classes), rather than a paladin one, so the paladin would need to consult a priest to get it done. These are your rules-based ways of doing this. This use of atonement simply offers a believable way for a character to change his or her alignment drastically, suddenly, and definitively. Note: Normally, changing alignment is up to the player. Though the spell description refers to evil acts, atonement can also be used on any creature that has performed acts against its alignment, whether those acts are evil, good, chaotic, or lawful. This use of the spell does not work on outsiders or any creature incapable of changing its alignment naturally. No duress, compulsion, or magical influence can force the subject to take advantage of the opportunity offered if it is unwilling to abandon its old alignment. Upon completion of the spell, the subject freely chooses whether it retains its original alignment or acquiesces to your offer and changes to your alignment. The prospective subject must be present for the entire casting process. You may cast this spell upon a creature of an opposing alignment in order to offer it a chance to change its alignment to match yours. See atonement, which has as two of its options Restore ClassĪ paladin who has lost her class features due to committing an evil act may have her paladinhood restored to her by this spell.
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